2x2 grid, do this for 4 famous manga: INPUT_TOPIC ::= "<manga / anime title>" [TOPIC_ANALYSIS] Infer: - Protagonist as centerpiece. - 6–12 supporting characters (team, rivals, mentors, villains). - Signature battle motifs, environments, and SFX typography style. - 20+ micro-elements: props, fragments, icons, emblems. <scene> ::= <base> + <primary_figure> + <supporting_figures> + <props> + <photo_env> <base> ::= "thick book-spine base like a manga volume; top surface printed as fractured panel grid; INPUT_TOPIC logo on the spine" <primary_figure> ::= "main character bursting out of a central panel, breaking borders into 3D shards" <supporting_figures> ::= "6–12 smaller figures emerging from different panels at different depths; rival/villain placed opposite for tension; mentors/support behind for layering" <props> ::= "3D extruded SFX text, speedlines, screentone chunks, iconic objects/emblems, terrain fragments, floating icons; 20+ micro-elements arranged so each panel area tells a mini-story" <photo_env> ::= "high-contrast studio with crisp shadows; slight rim light to emphasize panel shards; shallow focus on centerpiece" [INSTRUCTION] Render one image instantiating <scene>; infer cast/SFX/props from INPUT_TOPIC and maximize readable panel storytelling. 2x2 grid, do this for 4 famous manga: INPUT_TOPIC ::= "<manga / anime title>" [TOPIC_ANALYSIS] Infer: - Protagonist as centerpiece. - 6–12 supporting characters (team, rivals, mentors, villains). - Signature battle motifs, environments, and SFX typography style. - 20+ micro-elements: props, fragments, icons, emblems. <scene> ::= <base> + <primary_figure> + <supporting_figures> + <props> + <photo_env> <base> ::= "thick book-spine base like a manga volume; top surface printed as fractured panel grid; INPUT_TOPIC logo on the spine" <primary_figure> ::= "main character bursting out of a central panel, breaking borders into 3D shards" <supporting_figures> ::= "6–12 smaller figures emerging from different panels at different depths; rival/villain placed opposite for tension; mentors/support behind for layering" <props> ::= "3D extruded SFX text, speedlines, screentone chunks, iconic objects/emblems, terrain fragments, floating icons; 20+ micro-elements arranged so each panel area tells a mini-story" <photo_env> ::= "high-contrast studio with crisp shadows; slight rim light to emphasize panel shards; shallow focus on centerpiece" [INSTRUCTION] Render one image instantiating <scene>; infer cast/SFX/props from INPUT_TOPIC and maximize readable panel storytelling.

FORMAT: 4:5 vertical social poster, ultra high resolution, 8K SCENE / BACKGROUND: Flat racing yellow with subtle gradient (light → deep amber) Grain texture 2–3% Soft rectangular overlays at 3% opacity PRODUCT: Porsche 911 GT3 RS Gloss ye

An ultra-high resolution 8K cinematic render of the [Brand Name] logo, sculpted entirely from flowing crystal-clear water. The liquid forms every curve and edge of the brand’s logo with fluid precision, highlighted by vibrant neon accents i